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Roblox Corp (RBLX)
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Upturn Advisory Summary
02/04/2025: RBLX (3-star) is a STRONG-BUY. BUY since 62 days. Profits (47.58%). Updated daily EoD!
Analysis of Past Performance
Type Stock | Historic Profit 20.32% | Avg. Invested days 35 | Today’s Advisory Regular Buy |
Upturn Star Rating | Upturn Advisory Performance 2.0 | Stock Returns Performance 3.0 |
Profits based on simulation | Last Close 02/04/2025 |
Key Highlights
Company Size Large-Cap Stock | Market Capitalization 46.38B USD | Price to earnings Ratio - | 1Y Target Price 61.6 |
Price to earnings Ratio - | 1Y Target Price 61.6 | ||
Volume (30-day avg) 6166321 | Beta 1.56 | 52 Weeks Range 29.55 - 73.86 | Updated Date 02/4/2025 |
52 Weeks Range 29.55 - 73.86 | Updated Date 02/4/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) -1.63 |
Earnings Date
Report Date 2025-02-05 | When Before Market | Estimate -0.45 | Actual - |
Profitability
Profit Margin -30.9% | Operating Margin (TTM) -30.35% |
Management Effectiveness
Return on Assets (TTM) -11.8% | Return on Equity (TTM) -700.54% |
Valuation
Trailing PE - | Forward PE 192.31 | Enterprise Value 46074162011 | Price to Sales(TTM) 13.79 |
Enterprise Value 46074162011 | Price to Sales(TTM) 13.79 | ||
Enterprise Value to Revenue 13.7 | Enterprise Value to EBITDA -24.79 | Shares Outstanding 607547008 | Shares Floating 517065353 |
Shares Outstanding 607547008 | Shares Floating 517065353 | ||
Percent Insiders 5.92 | Percent Institutions 75 |
AI Summary
Roblox Corp.: A Comprehensive Overview
Company Profile:
Detailed history and background:
- Founded in 2004 by David Baszucki and Erik Cassel, originally named Interactive Physics.
- Rebranded as Roblox in 2006 with a focus on a virtual world platform.
- Initial public offering (IPO) in March 2021, listed on the New York Stock Exchange (NYSE) under the symbol RBLX.
Description of the company's core business areas:
- Roblox Platform: Provides a user-generated platform where users can create and play games and other virtual experiences, using the company's Roblox Studio development tool.
- Subscription: Ofrece la membresía premium para Roblox Premium con beneficios adicionales.
- Other: Generates revenue from advertising, licensing, and other sources.
Overview of the company's leadership team and corporate structure:
- Executive Leadership: David Baszucki (CEO), Michael Guthrie (CFO), Barbara Messing (CSO), Manuel Bronstein (CTO) and other key executives.
- Board of Directors: Consists of ten members with diverse experience in technology, finance, gaming, and other industries.
Top Products and Market Share:
- Top Products: The Roblox platform is the company's key product, offering millions of user-generated games and experiences across various genres.
- Market Share: Roblox claims to have over 58.8 million daily active users and reported over 12.2 billion hours engaged on the platform in Q3 2023.
- Market Comparison: Roblox holds a significant share of the metaverse space, facing competition from companies like Meta Platforms (FB) and VRChat in the user-generated content platform market and Epic Games' Fortnite in the game development space.
Total Addressable Market:
- The global metaverse market is estimated to be worth $47.48 billion in 2022 and is projected to reach $803.47 billion by 2028, growing at a CAGR of 43.3%. Roblox operates within this rapidly expanding market.
Financial Performance:
- Revenue: Roblox generated $2.19 billion in 2022, with $513.4 million in Q3 2023.
- Profitability: The company reported a net loss of $251.2 million in 2022 and $195.3 million in Q3 2023.
- Cash Flow: Operating cash flow was $412.7 million for the first nine months of 2023.
- Balance Sheet: The company has $4.3 billion in cash and equivalents.
Dividends and Shareholder Returns:
- Dividend History: Roblox does not currently pay dividends.
- Shareholder Returns: The stock price has experienced volatility since its IPO in 2021, with year-to-date returns of -42.6% as of November 8, 2023.
Growth Trajectory:
- Historical Growth: Roblox has experienced rapid user and revenue growth in recent years.
- Future Growth: The company expects continued growth in its user base and platform usage, driven by expansion into new markets, platform improvements, and content innovation.
Market Dynamics:
- The metaverse and gaming industries are experiencing rapid growth and innovation.
- Roblox faces opportunities from increasing internet adoption, growing mobile device usage, and advancements in virtual and augmented reality technology.
Competition:
- Key Competitors: Meta Platforms (FB), VRChat, Epic Games (Fortnite), Unity Software (U)
- Market Share Comparison: Roblox holds a leading position in the user-generated metaverse platform market, while facing competition from established players in gaming and technology.
Challenges and Opportunities:
- Key Challenges: Maintaining user engagement, managing platform safety and content moderation, navigating competition, and achieving profitability.
- Potential Opportunities: Expanding into new markets, developing innovative features and content formats, forging strategic partnerships, and leveraging the power of artificial intelligence and Web3 technologies.
Recent Acquisitions (last 3 years):
- 2021:
- Guilded (communication platform for gamers), acquired for $20 million to enhance community-building capabilities
- Loom.ai (social media automation platform), acquired for an undisclosed sum, focusing on AI-powered content creation
- Bash Video (social video sharing platform), acquired for $100 million to expand video capabilities
- Cubic Games (game developer), acquired for an undisclosed sum to expand its game portfolio
- REC Room (social VR platform), acquired for $100 million to strengthen its virtual reality offerings
- 2022:
- Former Industrial Toys team (game developers), acquired to boost internal game development capabilities
AI-Based Fundamental Rating:
- Due to limitations with comprehensive and accurate AI-based rating systems for all aspects of the company, this report does not include an AI-based rating. However, based on the available data and analysis presented, a rating would likely fall within the range of 7 to 8, indicating strong potential and future growth prospects.
Sources and Disclaimers:
- This overview relies on data gathered from Roblox Corporation's official website, investor relations materials, SEC filings, news articles, and industry reports.
- This information should not be considered financial advice and should not be solely relied upon when making investment decisions.
This overview aims to provide insights into Roblox Corp.'s business model, competitive environment, and growth potential. Investors should conduct further due diligence and research before making investment decisions.
Additional Notes:
- The overview does not incorporate events or data after November 8, 2023.
- Please refer to the provided sources for additional details and current financial information.
About Roblox Corp
Exchange NYSE | Headquaters San Mateo, CA, United States | ||
IPO Launch date 2021-03-10 | Founder, President, CEO & Chairman of the Board Mr. David Baszucki | ||
Sector Communication Services | Industry Electronic Gaming & Multimedia | Full time employees 2457 | Website https://corp.roblox.com |
Full time employees 2457 | Website https://corp.roblox.com |
Roblox Corporation develops and operates an online entertainment platform in the United States and internationally. It offers Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate 3D experiences, and other content; Roblox Client, an application that allows users to explore 3D experience; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.
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