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Funko Inc (FNKO)



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Upturn Advisory Summary
04/01/2025: FNKO (3-star) is currently NOT-A-BUY. Pass it for now.
Analysis of Past Performance
Type Stock | Historic Profit -17.21% | Avg. Invested days 38 | Today’s Advisory PASS |
Upturn Star Rating ![]() ![]() | Upturn Advisory Performance ![]() | Stock Returns Performance ![]() |
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Key Highlights
Company Size Small-Cap Stock | Market Capitalization 369.67M USD | Price to earnings Ratio - | 1Y Target Price 10 |
Price to earnings Ratio - | 1Y Target Price 10 | ||
Volume (30-day avg) 1223564 | Beta 0.94 | 52 Weeks Range 5.36 - 14.65 | Updated Date 04/1/2025 |
52 Weeks Range 5.36 - 14.65 | Updated Date 04/1/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) -0.28 |
Analyzing Revenue: Products, Geography and Growth
Revenue by Geography
Geography revenue - Year on Year
Earnings Date
Report Date 2025-03-05 | When After Market | Estimate - | Actual 0.08 |
Profitability
Profit Margin -1.4% | Operating Margin (TTM) 2.56% |
Management Effectiveness
Return on Assets (TTM) 1.25% | Return on Equity (TTM) -6.35% |
Valuation
Trailing PE - | Forward PE - | Enterprise Value 595318651 | Price to Sales(TTM) 0.35 |
Enterprise Value 595318651 | Price to Sales(TTM) 0.35 | ||
Enterprise Value to Revenue 0.57 | Enterprise Value to EBITDA 8.19 | Shares Outstanding 53887300 | Shares Floating 23994922 |
Shares Outstanding 53887300 | Shares Floating 23994922 | ||
Percent Insiders 10.07 | Percent Institutions 91.31 |
Analyst Ratings
Rating 3.75 | Target Price 12.5 | Buy - | Strong Buy 2 |
Buy - | Strong Buy 2 | ||
Hold 1 | Sell 1 | Strong Sell - | |
Strong Sell - |
Upturn AI SWOT
Funko Inc

Company Overview
History and Background
Funko Inc. was founded in 1998 by Mike Becker. Initially focused on bobbleheads, it gained popularity in the early 2000s with its Wacky Wobblers line. It was acquired by Fundamental Capital in 2005 and then by ACON Investments in 2013 before going public in 2017.
Core Business Areas
- Pop! Vinyl Figures: Funko's flagship product line, featuring stylized vinyl figures of characters from various franchises, including movies, TV shows, video games, and comics.
- Other Figures & Collectibles: Includes other vinyl figures beyond Pop!, such as Mystery Minis, action figures, and statues, plus collectibles like pins and keychains.
- Softlines and Accessories: Apparel, bags, wallets, and other accessories featuring licensed characters and Funko designs.
- Loungefly: Funko acquired Loungefly, known for its licensed fashion accessories, including backpacks, wallets, and handbags.
Leadership and Structure
Funko Inc. is led by CEO Michael Lunsford. The organizational structure includes departments for sales, marketing, product development, operations, and finance.
Top Products and Market Share
Key Offerings
- Pop! Vinyl Figures: Funko's most popular product line. The market share of stylized vinyl figures is highly fragmented, and it is difficult to quantify Funko's exact market share of only Pop!s. However, Funko is the leader in pop culture figures and has high brand recognition. Competitors include McFarlane Toys, NECA, and Bandai. Revenue from Pop! Vinyl Figures are the majority of Funko's revenue.
- Loungefly Bags and Accessories: Licensed fashion accessories targeted towards female fans. Market share data specific to Loungefly is difficult to obtain, however, the licensed fashion accessories market is very large. Competitors include Bioworld Merchandising, Hot Topic, and BoxLunch. Revenue from Loungefly is significant, but less than Pop! Vinyl figures.
- Funko Games: Tabletop games and puzzles. The tabletop games market is large and growing, with competitors such as Hasbro, Mattel, and Asmodee. Funko's revenue in this sector is relatively smaller than Pop! figures or Loungefly.
Market Dynamics
Industry Overview
The collectibles market is driven by trends, fan culture, and licensing agreements. Growth is fueled by the increasing popularity of pop culture franchises and the desire for tangible representations of favorite characters. There has been some slowdown post-pandemic.
Positioning
Funko is a leading player in the pop culture collectibles market, known for its wide range of licenses and affordable price points. Its competitive advantage lies in its brand recognition, diverse product portfolio, and strong relationships with licensors.
Total Addressable Market (TAM)
The global licensed merchandise market is estimated to be worth hundreds of billions of dollars annually. Funko is well-positioned within this TAM, capturing a significant portion of the pop culture collectibles segment. Estimated TAM for collectibles is $50B. Funko TAM $2B
Upturn SWOT Analysis
Strengths
- Strong brand recognition
- Wide range of licenses
- Affordable price points
- Diverse product portfolio
- Established distribution network
Weaknesses
- Reliance on licensed properties
- Susceptibility to trends and fads
- Potential for inventory write-downs
- Highly competitive market
- Debt Load
Opportunities
- Expansion into new product categories
- Growth in international markets
- Leveraging e-commerce and direct-to-consumer channels
- Strategic partnerships and collaborations
- New Licensing deals
Threats
- Changes in consumer preferences
- Economic downturn
- Counterfeit products
- Loss of key licenses
- Increased competition
Competitors and Market Share
Key Competitors
- MAT
- HAS
- JAKK
Competitive Landscape
Funko faces competition from traditional toy companies and other collectibles manufacturers. Funko's advantages include its diverse product portfolio, strong licensing relationships, and affordable price points. Its disadvantages include its reliance on licensed properties and susceptibility to trends.
Major Acquisitions
Loungefly
- Year: 2017
- Acquisition Price (USD millions): 72
- Strategic Rationale: Expanded Funko's product portfolio into fashion accessories and broadened its appeal to female consumers.
Growth Trajectory and Initiatives
Historical Growth: Funko experienced rapid growth in the years following its IPO, driven by the popularity of its Pop! figures. However, growth has slowed in recent years.
Future Projections: Analysts project moderate growth for Funko in the coming years, driven by international expansion, new product categories, and e-commerce initiatives.
Recent Initiatives: Recent initiatives include expanding its Loungefly brand, developing new licensed products, and improving its e-commerce platform.
Summary
Funko is a leading player in the pop culture collectibles market with strong brand recognition and a wide range of licenses. Its reliance on licensed properties and susceptibility to trends are risks. Recent financial performance has been impacted by slowing growth and a net loss in 2023. To improve, it can improve on its debt level and continue to develop new product categories and expand into international markets.
Similar Companies
- MAT
- HAS
- JAKK
- WBD
- DIS
Sources and Disclaimers
Data Sources:
- Company SEC Filings (10-K, 10-Q)
- Analyst Reports
- Industry Publications
- Company Website
Disclaimers:
This analysis is based on publicly available information and represents an opinion. It is not financial advice, and investors should conduct their own due diligence before making any investment decisions.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Funko Inc
Exchange NASDAQ | Headquaters Everett, WA, United States | ||
IPO Launch date 2017-11-02 | CEO & Director Ms. Cynthia W. Williams | ||
Sector Consumer Cyclical | Industry Leisure | Full time employees 1283 | Website https://www.funko.com |
Full time employees 1283 | Website https://www.funko.com |
Funko, Inc., a pop culture consumer products company, designs, sources, and distributes licensed pop culture products in the United States, Europe, and internationally. It offers media and entertainment content, including movies, television (TV) shows, video games, music, and sports; figures, handbags, backpacks, wallets, apparel, accessories, plush products, homewares, and digital non-fungible tokens; and art prints and vinyl records, posters, soundtracks, toys, apparel, books, games, and other collectibles. The company markets its products under the Pop!, Loungefly, Funko, Mystery Minis, Bitty Pop!, Funko action figures, Funko Plush, and Funko Soda brand names; and licenses its properties under the classic evergreen, movie release, current TV, and current video game categories. The company sells its products through specialty retailers, mass-market retailers, e-commerce sites, and distributors; and at specialty licensing and comic book shows, conventions, and exhibitions, as well as through its e-commerce business. Funko, Inc. was incorporated in 2017 and is headquartered in Everett, Washington.
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