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Mattel Inc (MAT)



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Upturn Advisory Summary
02/07/2025: MAT (1-star) has a low Upturn Star Rating. Not recommended to BUY.
Analysis of Past Performance
Type Stock | Historic Profit -17.91% | Avg. Invested days 36 | Today’s Advisory Consider higher Upturn Star rating |
Upturn Star Rating ![]() ![]() | Upturn Advisory Performance ![]() | Stock Returns Performance ![]() |
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Key Highlights
Company Size Mid-Cap Stock | Market Capitalization 6.42B USD | Price to earnings Ratio 12.3 | 1Y Target Price 25.58 |
Price to earnings Ratio 12.3 | 1Y Target Price 25.58 | ||
Volume (30-day avg) 3221175 | Beta 0.66 | 52 Weeks Range 15.87 - 22.07 | Updated Date 04/1/2025 |
52 Weeks Range 15.87 - 22.07 | Updated Date 04/1/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) 1.58 |
Analyzing Revenue: Products, Geography and Growth
Revenue by Products
Product revenue - Year on Year
Revenue by Geography
Geography revenue - Year on Year
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin 10.07% | Operating Margin (TTM) 9.44% |
Management Effectiveness
Return on Assets (TTM) 7.07% | Return on Equity (TTM) 24.55% |
Valuation
Trailing PE 12.3 | Forward PE 11.7 | Enterprise Value 7711856000 | Price to Sales(TTM) 1.19 |
Enterprise Value 7711856000 | Price to Sales(TTM) 1.19 | ||
Enterprise Value to Revenue 1.43 | Enterprise Value to EBITDA 7.81 | Shares Outstanding 330200000 | Shares Floating 327766426 |
Shares Outstanding 330200000 | Shares Floating 327766426 | ||
Percent Insiders 0.9 | Percent Institutions 101.6 |
Analyst Ratings
Rating 4.33 | Target Price 24.08 | Buy 2 | Strong Buy 9 |
Buy 2 | Strong Buy 9 | ||
Hold 4 | Sell - | Strong Sell - | |
Strong Sell - |
Upturn AI SWOT
Mattel Inc

Company Overview
History and Background
Mattel Inc. was founded in 1945 by Harold Matson, Ruth Handler, and Elliot Handler. Initially, it produced picture frames, but quickly transitioned to toys. Barbie, introduced in 1959, became a global phenomenon. Over the decades, Mattel acquired numerous toy brands and expanded its product lines.
Core Business Areas
- North America: Designs, manufactures, and sells toys and consumer products under brand names such as Barbie, Hot Wheels, Fisher-Price, and more in North America.
- International: Operates similarly to the North America segment but focuses on international markets, adapting product lines to local preferences.
- Mattel Films: Focuses on developing and producing feature films based on Mattel's intellectual property.
Leadership and Structure
Ynon Kreiz serves as the Chairman and CEO. The company is structured into global brand teams and regional commercial teams.
Top Products and Market Share
Key Offerings
- Barbie: The iconic fashion doll holds a significant market share in the doll segment. Competitors include MGA Entertainment (Bratz), Hasbro (Disney Princess dolls). Revenue is in the hundreds of millions annually.
- Hot Wheels: A leading brand of die-cast cars, dominating the market. Competitors include Matchbox (owned by Mattel) and other smaller die-cast car brands. Revenue is in the hundreds of millions annually.
- Fisher-Price: Focuses on toys for infants and preschoolers. Competitors include VTech and LeapFrog. Revenue is in the hundreds of millions annually.
Market Dynamics
Industry Overview
The toy industry is dynamic, influenced by trends, technological advancements (e.g., interactive toys), and licensing agreements. Growth is driven by emerging markets and innovative product development.
Positioning
Mattel is one of the largest toy manufacturers globally. Its competitive advantages include strong brand recognition, a diverse product portfolio, and established distribution networks.
Total Addressable Market (TAM)
The global toy market is estimated to be several hundred billion dollars. Mattel is positioned to capture a significant share of this TAM through its established brands and expansion into new categories like film and digital entertainment.
Upturn SWOT Analysis
Strengths
- Strong brand portfolio
- Global distribution network
- Licensing agreements
- Established market presence
- Diversified product range
Weaknesses
- Reliance on a few key brands
- Susceptibility to changing consumer preferences
- Supply chain vulnerabilities
- Competition from digital entertainment
- Debt level
Opportunities
- Expansion into emerging markets
- Leveraging digital platforms
- Development of innovative toys
- Strategic acquisitions
- Content creation and licensing
Threats
- Intense competition
- Economic downturns
- Changing consumer preferences
- Product recalls
- Counterfeit products
Competitors and Market Share
Key Competitors
- HAS
- JAKK
- Spin Master (Not US traded)
Competitive Landscape
Mattel competes with other major toy manufacturers on brand recognition, product innovation, and distribution. Mattel's strength lies in its iconic brands, but it faces pressure from Hasbro's broader entertainment portfolio and the rise of digital games.
Major Acquisitions
HIT Entertainment
- Year: 2012
- Acquisition Price (USD millions): 680
- Strategic Rationale: Acquired HIT Entertainment to gain ownership of preschool properties like Thomas & Friends and Bob the Builder.
Growth Trajectory and Initiatives
Historical Growth: Historically, growth has been driven by flagship brands and international expansion. Recent years have focused on turnaround and brand revitalization.
Future Projections: Analyst estimates project moderate growth driven by new product development, digital initiatives, and cost-cutting measures. Consult financial news outlets for projections.
Recent Initiatives: Recent initiatives include expanding into digital gaming, developing film content (Mattel Films), and focusing on sustainability.
Summary
Mattel is a major player in the toy industry with iconic brands. While it possesses a strong portfolio and global reach, it faces challenges from competition and changing consumer preferences. Recent strategic initiatives aim to drive growth through digital expansion and content creation, yet debt remains a concern.
Similar Companies
- HAS
- JAKK
- ATVI
- EA
Sources and Disclaimers
Data Sources:
- Mattel Investor Relations
- Financial News Outlets
- Market Research Reports
Disclaimers:
This analysis is for informational purposes only and does not constitute financial advice. Financial data may be outdated and should be verified with current sources.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Mattel Inc
Exchange NASDAQ | Headquaters El Segundo, CA, United States | ||
IPO Launch date 1982-01-04 | Executive Chairman & CEO Mr. Ynon Kreiz | ||
Sector Consumer Cyclical | Industry Leisure | Full time employees 34000 | Website https://about.mattel.com |
Full time employees 34000 | Website https://about.mattel.com |
Mattel, Inc., a toy and family entertainment company, designs, manufactures, and markets toys and consumer products in North America, Latin America, Europe, the Middle East, Africa, and the Asia Pacific. It operates through North America, International, and American Girl segments. The company offers dolls and accessories, as well as books, content, gaming, and lifestyle products for children under the Barbie, American Girl, Disney Princess and Disney Frozen, Monster High, and Polly Pocket brands; die-cast vehicles, tracks, playsets, and accessories for kids, adults, and collectors under the Hot Wheels, Hot Wheels Monster Trucks, Hot Wheels Mario Kart, Matchbox, and Cars brand names; and infant, toddler, and preschool products comprising content, toys, live events, and other consumer products under the Fisher-Price, Little People and Imaginext, and Thomas & Friends, and Power wheels brands. It also provides action figures, building sets, games, and other products under the Masters of the Universe, MEGA, UNO, Jurassic World, Minecraft, WWE, Lightyear, and Star Wars; and licensor partner brands, including Disney Pixar, Microsoft, NBCUniversal, and WWE. It sells its products directly to consumers through its catalog, website, and proprietary retail stores; retailers, including omnichannel retailers, discount and free-standing toy stores, chain stores, department stores, and other retail outlets; and wholesalers, as well as through agents and distributors. Mattel, Inc. was founded in 1945 and is headquartered in El Segundo, California.
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