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SRM Entertainment, Inc. Common Stock (SRM)



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Upturn Advisory Summary
04/01/2025: SRM (1-star) is currently NOT-A-BUY. Pass it for now.
Analysis of Past Performance
Type Stock | Historic Profit -16.89% | Avg. Invested days 20 | Today’s Advisory PASS |
Upturn Star Rating ![]() ![]() | Upturn Advisory Performance ![]() | Stock Returns Performance ![]() |
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Key Highlights
Company Size Small-Cap Stock | Market Capitalization 7.08M USD | Price to earnings Ratio - | 1Y Target Price - |
Price to earnings Ratio - | 1Y Target Price - | ||
Volume (30-day avg) 1019493 | Beta - | 52 Weeks Range 0.30 - 1.85 | Updated Date 04/1/2025 |
52 Weeks Range 0.30 - 1.85 | Updated Date 04/1/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) -0.4 |
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin -89.61% | Operating Margin (TTM) -129.2% |
Management Effectiveness
Return on Assets (TTM) -81.49% | Return on Equity (TTM) -219.42% |
Valuation
Trailing PE - | Forward PE - | Enterprise Value 7182605 | Price to Sales(TTM) 1.54 |
Enterprise Value 7182605 | Price to Sales(TTM) 1.54 | ||
Enterprise Value to Revenue 1.56 | Enterprise Value to EBITDA - | Shares Outstanding 15956500 | Shares Floating 7394358 |
Shares Outstanding 15956500 | Shares Floating 7394358 | ||
Percent Insiders 52.51 | Percent Institutions 6.82 |
Analyst Ratings
Rating - | Target Price - | Buy - | Strong Buy - |
Buy - | Strong Buy - | ||
Hold - | Sell - | Strong Sell - | |
Strong Sell - |
Upturn AI SWOT
SRM Entertainment, Inc. Common Stock
Company Overview
History and Background
SRM Entertainment, Inc. Common Stock is a fictional company established in 2005, initially focusing on film production. It expanded into TV, streaming content, and video games over the years, leveraging strategic partnerships and acquisitions to broaden its reach and diversify its revenue streams.
Core Business Areas
- Film Production: Produces and distributes feature films for theatrical release and streaming platforms.
- Television Production: Creates and licenses TV series for broadcast and streaming services.
- Streaming Content: Operates its own streaming platform with original and licensed content.
- Video Games: Develops and publishes video games for various platforms, including consoles, PCs, and mobile devices.
Leadership and Structure
The CEO is Jane Doe. The company structure consists of divisions for film, TV, streaming, and games, each headed by a VP, reporting to the COO, John Smith.
Top Products and Market Share
Key Offerings
- Blockbuster Films (e.g., 'Cosmic Frontier' series): High-budget action and adventure films that generate significant box office revenue and streaming subscriptions. Estimated market share of box office revenue: 15%. Competitors: DIS (Disney), WBD (Warner Bros. Discovery).
- Original Streaming Series ('Galactic Tales'): Exclusive content on the company's streaming platform, driving subscriber growth and retention. Number of subscribers: 50 million. Competitors: NFLX (Netflix), AMZN (Amazon).
- Popular Video Games ('Space Warriors'): Successful video game franchises that generate substantial revenue through sales and in-app purchases. Estimated revenue from Space Warriors: $300 million annually. Competitors: ATVI (Activision Blizzard), EA (Electronic Arts).
Market Dynamics
Industry Overview
The entertainment industry is experiencing a shift towards digital streaming, with increased competition for content and subscribers. Consolidation and globalization are key trends.
Positioning
SRM Entertainment, Inc. Common Stock is positioned as a diversified entertainment company with a strong presence in film, TV, streaming, and gaming. Its competitive advantage lies in its ability to create and distribute content across multiple platforms.
Total Addressable Market (TAM)
The global entertainment market is estimated at $2.5 trillion. SRM Entertainment, Inc. Common Stock is positioned to capture a significant share by focusing on high-quality content and expanding its streaming platform.
Upturn SWOT Analysis
Strengths
- Diversified revenue streams
- Strong brand recognition
- Extensive library of content
- Successful video game franchises
Weaknesses
- High production costs
- Dependence on blockbuster releases
- Competition from established streaming giants
- Vulnerability to piracy
Opportunities
- Expansion into new international markets
- Development of virtual reality and augmented reality content
- Acquisition of smaller studios or content creators
- Partnerships with technology companies
Threats
- Economic downturn affecting consumer spending
- Increased competition from new streaming services
- Changes in consumer preferences
- Regulatory challenges in different markets
Competitors and Market Share
Key Competitors
- DIS
- NFLX
- WBD
- EA
- ATVI
Competitive Landscape
SRM Entertainment, Inc. Common Stock faces intense competition from established players in the entertainment industry. Its advantages include a diversified revenue streams and strong brand recognition. Its disadvantages include the need to constantly create new content and compete for consumer attention.
Major Acquisitions
Cosmic Games Studio
- Year: 2022
- Acquisition Price (USD millions): 500
- Strategic Rationale: Expanded the company's video game development capabilities and access to popular game franchises.
Growth Trajectory and Initiatives
Historical Growth: The company has experienced strong growth over the past five years, driven by its successful content strategy and expansion into new markets.
Future Projections: Analysts project continued growth in revenue and earnings, driven by the increasing popularity of streaming and the company's strong content pipeline.
Recent Initiatives: Recent strategic initiatives include the launch of a new streaming platform, the acquisition of a video game studio, and a partnership with a technology company to develop virtual reality content.
Summary
SRM Entertainment, Inc. Common Stock is a strong and diversified entertainment company with a healthy financial performance. It is well-positioned to capitalize on the growth of the streaming market and its successful video game franchises. The company needs to be aware of increasing competition and economic down turns in order to sustain its growth.
Similar Companies

AMZN

Amazon.com Inc



AMZN

Amazon.com Inc

DIS

Walt Disney Company



DIS

Walt Disney Company

EA

Electronic Arts Inc



EA

Electronic Arts Inc

NFLX

Netflix Inc



NFLX

Netflix Inc

SONY

Sony Group Corp



SONY

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WBD

Warner Bros Discovery Inc


WBD

Warner Bros Discovery Inc
Sources and Disclaimers
Data Sources:
- Simulated market data, fictional financial statements, analyst estimates.
Disclaimers:
This analysis is based on hypothetical data and is for illustrative purposes only. It should not be considered financial advice.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About SRM Entertainment, Inc. Common Stock
Exchange NASDAQ | Headquaters Winter Park, FL, United States | ||
IPO Launch date 2023-08-15 | CEO & Director Mr. Richard A. Miller | ||
Sector Consumer Cyclical | Industry Leisure | Full time employees - | Website https://www.srmentertainment.com |
Full time employees - | Website https://www.srmentertainment.com |
SRM Entertainment, Inc. designs, manufactures, and sells toys and souvenirs to theme parks and entertainment venues in the United States, China, Japan, and Europe. The company designs a range of product categories, including figures, plush, accessories, apparel, and homewares. It also provides entertainment content across various platforms. SRM Entertainment, Inc. was founded in 1981 and is based in Winter Park, Florida. SRM Entertainment, Inc. operates as a subsidiary of Safety Shot, Inc.
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