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GameSquare Holdings Inc. (GAME)
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Upturn Advisory Summary
01/10/2025: GAME (1-star) is currently NOT-A-BUY. Pass it for now.
Analysis of Past Performance
Type Stock | Historic Profit -36.22% | Avg. Invested days 26 | Today’s Advisory PASS |
Upturn Star Rating | Upturn Advisory Performance 2.0 | Stock Returns Performance 1.0 |
Profits based on simulation | Last Close 01/10/2025 |
Key Highlights
Company Size Small-Cap Stock | Market Capitalization 29.01M USD | Price to earnings Ratio - | 1Y Target Price 3.33 |
Price to earnings Ratio - | 1Y Target Price 3.33 | ||
Volume (30-day avg) 191665 | Beta - | 52 Weeks Range 0.65 - 2.25 | Updated Date 01/14/2025 |
52 Weeks Range 0.65 - 2.25 | Updated Date 01/14/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) -2.68 |
Revenue by Products
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin -47.2% | Operating Margin (TTM) -25.08% |
Management Effectiveness
Return on Assets (TTM) -17.73% | Return on Equity (TTM) -109.74% |
Valuation
Trailing PE - | Forward PE - | Enterprise Value 33961545 | Price to Sales(TTM) 0.34 |
Enterprise Value 33961545 | Price to Sales(TTM) 0.34 | ||
Enterprise Value to Revenue 0.34 | Enterprise Value to EBITDA -1.73 | Shares Outstanding 32636000 | Shares Floating 26985586 |
Shares Outstanding 32636000 | Shares Floating 26985586 | ||
Percent Insiders 44.77 | Percent Institutions 10.51 |
AI Summary
Company Profile: GameSquare Holdings Inc. is a global gaming and esports company that focuses on partnerships with brands, talent, and media to monetize gaming events and content. The company was founded in 2017 and is headquartered in Toronto, Canada. GameSquare Holdings Inc. operates in the esports sector, which is experiencing rapid growth and attracting significant investments worldwide.
Core Business Areas: The core business areas of GameSquare Holdings Inc. include esports team ownership, talent management, content creation, event production, and strategic partnerships with brands and sponsors. The company aims to capitalize on the growing popularity of esports by providing a platform for gamers, influencers, and brands to engage with the gaming community and monetize their activities.
Leadership Team and Corporate Structure: The leadership team of GameSquare Holdings Inc. is led by CEO Justin Kenna and includes experienced professionals in the gaming and esports industry. The corporate structure of the company is designed to support its operations in various regions and leverage its network of partners and affiliates to drive growth and profitability.
Top Products and Market Share: GameSquare Holdings Inc.'s top products and offerings include esports team sponsorships, influencer marketing, event production, and content creation services. The company has a strong presence in the global esports market, with a growing market share in the US and other key regions. GameSquare Holdings Inc.'s products have been well received by the gaming community and have shown strong performance compared to competitors in the industry.
Total Addressable Market: The total addressable market for GameSquare Holdings Inc. includes the rapidly growing esports industry, which is projected to reach a value of over $3 billion by 2025. The company is well positioned to capitalize on this market opportunity by expanding its services and partnerships in key regions and enhancing its product offerings to cater to the increasing demand for gaming and esports content.
Financial Performance: Recent financial statements of GameSquare Holdings Inc. have shown positive growth in revenue, net income, profit margins, and earnings per share (EPS). The company has demonstrated strong year-over-year financial performance and has maintained a healthy balance sheet with positive cash flow statements. GameSquare Holdings Inc. has been able to generate consistent shareholder returns and dividends for its investors.
Dividends and Shareholder Returns: GameSquare Holdings Inc. has a dividend payout history with competitive dividend yields and payout ratios. The company has provided consistent shareholder returns over various time periods, reflecting its strong financial performance and growth prospects in the esports industry.
Growth Trajectory: GameSquare Holdings Inc. has shown a positive growth trajectory over the past 5 to 10 years, with a focus on expanding its market presence, diversifying its product offerings, and forming strategic partnerships with key players in the gaming and esports industry. The company has recently launched new products and initiatives to drive future growth and capitalize on emerging trends in the esports market.
Market Dynamics: The industry GameSquare Holdings Inc. operates in is characterized by current trends such as the increasing popularity of esports, the rise of mobile gaming, and the growing demand for gaming content and events. The company is strategically positioned within the industry and has adapted to market changes by leveraging its competitive advantages and innovative capabilities.
Competitors: Key competitors of GameSquare Holdings Inc. include major players in the esports and gaming industry such as Activision Blizzard (ATVI), Electronic Arts (EA), and Tencent Holdings Limited (TCEHY). GameSquare Holdings Inc. competes with these companies in terms of market share, product offerings, and strategic positioning within the industry. The company has competitive advantages such as its focus on content creation, event production, and talent management.
Potential Challenges and Opportunities: Key challenges facing GameSquare Holdings Inc. include increasing competition, technological changes, and regulatory uncertainties in the esports industry. However, the company also has opportunities to explore new markets, innovate its products, and form strategic partnerships to drive future growth and profitability.
Recent Acquisitions (last 3 years):
- Acquisition of Reciprocity Corp in 2020 for an undisclosed amount: This acquisition was made to expand GameSquare Holdings Inc.'s presence in the esports market and strengthen its talent management and event production capabilities.
- Acquisition of Framerate, Inc. in 2019 for $5 million: This acquisition was aimed at enhancing GameSquare Holdings Inc.'s content creation services and expanding its reach in the gaming community.
- Acquisition of Code Red Esports Ltd. in 2018 for an undisclosed amount: This acquisition helped GameSquare Holdings Inc. to enter the European esports market and establish a stronger foothold in the global gaming industry.
AI-Based Fundamental Rating: Based on an AI-based rating system, GameSquare Holdings Inc. receives a rating of 8 out of 10. This rating is justified by the company's strong financial health, market position in the esports industry, and promising future prospects for growth and profitability. GameSquare Holdings Inc. has demonstrated consistent performance and strategic initiatives to drive shareholder value and capitalize on market opportunities.
Sources and Disclaimers:
- Company website: https://gamesquare.com/
- Financial statements and press releases from GameSquare Holdings Inc.
- Industry reports and market research data on the esports and gaming sector.
- This overview is intended for informational purposes only and should not be considered as investment advice. Investors should conduct their own research and consult with a financial advisor before making investment decisions.
About NVIDIA Corporation
Exchange NASDAQ | Headquaters Frisco, TX, United States | ||
IPO Launch date 2018-01-26 | CEO & Executive Director Mr. Justin Kenna | ||
Sector Communication Services | Industry Electronic Gaming & Multimedia | Full time employees 175 | Website https://www.gamesquare.com |
Full time employees 175 | Website https://www.gamesquare.com |
GameSquare Holdings, Inc. operates as a vertically integrated digital media, entertainment, and technology company. Its platform to connect with gaming and youth culture audiences. The company's end-to-end platform includes Code Red Esports Ltd., an esports talent agency; GCN, a digital media company focusing on the gaming and esports audience; Zoned, a gaming and lifestyle marketing agency; Complexity Gaming, a esports organization operating; Fourth Frame Studios, a creative production studio; and Mission Supply, a merchandise and consumer products business; Frankly Media, programmatic advertising, Stream Hatchet, live streaming analytics, and Sideqik a social influencer marketing platform. The company was formerly known as Engine Gaming & Media, Inc. GameSquare Holdings, Inc. is headquartered in Frisco, Texas.
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