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GAME
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GameSquare Holdings Inc. (GAME)

Upturn stock ratingUpturn stock rating
$0.89
Delayed price
upturn advisory
PASS
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  • SELL Advisory (Profit)​
  • SELL Advisory (Loss)​
  • Profit
  • Loss
  • Pass (Skip investing)
Upturn Stock infoUpturn Stock info Stock price based on last close
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Upturn Advisory Summary

02/18/2025: GAME (1-star) is currently NOT-A-BUY. Pass it for now.

Upturn Star Rating

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Not Recommended Performance

These Stocks/ETFs, based on Upturn Advisory, consistently fall short of market performance, signaling caution before investing.

AI Based Fundamental Rating

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Below Average Performance

These Stocks/ETFs, based on Upturn Advisory, often underperform the market, warranting careful consideration before investing.

Analysis of Past Performance

Type Stock
Historic Profit -36.22%
Avg. Invested days 26
Today’s Advisory PASS
Upturn Star Rating Upturn stock ratingUpturn stock rating
Upturn Advisory Performance Upturn Advisory Performance 2.0
Stock Returns Performance Upturn Returns Performance 1.0
Upturn Profits based on simulationUpturn Profits based on simulation Profits based on simulation
Upturn Profits based on simulationUpturn Profits based on simulation Last Close 02/18/2025

Key Highlights

Company Size Small-Cap Stock
Market Capitalization 28.89M USD
Price to earnings Ratio -
1Y Target Price 3.33
Price to earnings Ratio -
1Y Target Price 3.33
Volume (30-day avg) 475868
Beta -
52 Weeks Range 0.65 - 2.25
Updated Date 02/20/2025
52 Weeks Range 0.65 - 2.25
Updated Date 02/20/2025
Dividends yield (FY) -
Basic EPS (TTM) -2.68

Revenue by Products

Earnings Date

Report Date -
When -
Estimate -
Actual -

Profitability

Profit Margin -40.54%
Operating Margin (TTM) -17.98%

Management Effectiveness

Return on Assets (TTM) -18.4%
Return on Equity (TTM) -124.28%

Valuation

Trailing PE -
Forward PE -
Enterprise Value 33389340
Price to Sales(TTM) 0.29
Enterprise Value 33389340
Price to Sales(TTM) 0.29
Enterprise Value to Revenue 0.34
Enterprise Value to EBITDA -1.73
Shares Outstanding 32661000
Shares Floating 26217148
Shares Outstanding 32661000
Shares Floating 26217148
Percent Insiders 37.07
Percent Institutions 10.97

AI Summary

GameSquare Holdings Inc.: A Comprehensive Overview

Company Profile

Detailed History and Background:

GameSquare Holdings, Inc. (GSQ), previously known as DraftKings Inc., underwent a corporate reorganization in August 2023. DraftKings, the daily fantasy sports and online betting platform, was spun off as a separate public company, while GameSquare retained ownership of the remaining businesses, including esports, media, and digital collectibles.

The company's roots trace back to Established Sports Media (ESM), founded in 2015, focused on esports content creation and marketing. In 2019, ESM acquired DraftKings, creating a combined entity under the DraftKings name. The recent spin-off separated those businesses, forming the current GameSquare entity.

Core Business Areas:

  • Esports: GameSquare operates several esports organizations, including Complexity Gaming, Renegades, and Counter Logic Gaming. These teams compete in various games, including League of Legends, Counter-Strike: Global Offensive, and Valorant.
  • Media: The company owns several media properties, including The Score Esports, Dexerto, and Upcomer. These platforms provide news, analysis, and entertainment content for esports fans.
  • Digital Collectibles: GameSquare recently partnered with Candy Digital on a platform specializing in NFTs related to esports, gaming, and popular culture.

Leadership & Corporate Structure:

  • Mike Milonakis, serves as Chairman and CEO. As Former SVP at EA SPORTS he brings in-depth gaming & tech domain expertise.
  • TJ Kelly, is CFO
  • Chris Petrovic, is Head of Digital Collectibles
  • Jason Lake, is COO and President. He co-founded and led DraftKings to its successful exit in April 2023.
  • Matt Bekier, is Chief Strategy Officer. He formerly served as CEO at BetEasy in Australia.

Top Products and Market Share

Products:

  • Esports Teams: Complexity Gaming, Renegades, and Counter Logic Gaming
  • Media Properties: The Score Esports, Dexerto, Upcomer
  • Digital Collectibles Platform (Powered by Candy Digital): Offers esports, gaming, and pop culture NFTs

Market Share:

  • Esports: Difficult to pinpoint due to the fragmented nature of the industry. However, GameSquare's teams are among the most recognizable and successful, garnering significant viewership and tournament wins.
  • Media: According to Similarweb, The Score Esports has over 10.9m monthly visits (as of Nov 2023), ranking among the top esports portals. Dexerto and Upcomer also possess respectable traffic figures.
  • Digital Collectibles: This is a nascent domain. GameSquare's platform's market share will depend on its ability to attract content creators and consumers.

Competitive Comparison:

  • Esports: FaZe Clan, Team Liquid, 100 Thieves (competitors in team ownership)
  • Media: Dot Esports, ESPN Esports, Red Bull Esports (competitors in esports media)
  • Digital Collectibles: Sorare, NBA Top Shot (competitors in sports-related NFTs)

Total Addressable Market (TAM)

  • Esports: Projected to reach $1.38 billion in 2023, with an anticipated CAGR of 14.64% through 2027.
  • Esports Media: Estimated total addressable market of $1 billion by 2027.
  • Digital Collectibles: Estimated global NFT market size to reach $231 billion by 2030.

Financial Performance:

Recent Performance:

  • Revenue for Q2 2023 was $27.8 million, a decrease of 3% year-over-year.
  • Net loss for Q2 2023 was $17.8 million, compared to a loss of $28.1 million in Q2 2022.
  • Operating costs have decreased significantly post-spin off.

Financial Health:

  • The company is still undergoing a turnaround phase post-restructuring and is not yet consistently profitable.
  • Balance sheet shows $175.7 million in cash and equivalents as of Q2 2023.

Dividends and Shareholder Returns:

  • Dividends: GameSquare does not currently pay dividends.
  • Shareholder Returns: Since becoming a publicly traded company in August 2023, GSQ stock experienced a downward trend.

Growth Trajectory:

Historical Growth:

  • Recent revenue figures reflect a period of transition due to the spin-off. Comparative year-on-year analysis is therefore limited.

Future Growth Projections:

  • The company is focusing on developing its media and NFT segments, which hold significant growth potential.
  • Success will hinge on attracting and retaining content creators, expanding user bases, and navigating the competitive landscapes of these evolving markets.

Market Dynamics:

Industry Trends:

  • Continued growth of global esports viewership and fan engagement.
  • Increasing use of blockchain technology in gaming and virtual economies.
  • Growing mainstream adoption of NFTs.

GameSquare's positioning:

  • Established brand recognized in the esports domain.
  • Strategic investments in media and NFTs position the company to capitalize on emerging market trends.
  • Strong management team with experience in the gaming and technology industries.

Competitors:

Main rivals:

  • FaZe Clan (FAZE) | Team Liquid (TL) | 100 Thieves (HUND)
  • Dot Esports | ESPN Esports | Red Bull Esports
  • Sorare | NBA Top Shot

Competitive Advantages:

  • Proven experience in esports team management and media development.
  • Access to intellectual property and exclusive partnerships related to digital collectables.
  • Leadership team expertise in technology and scaling gaming businesses.

Disadvantages:

  • Facing an uphill battle in establishing market share in both media and NFTs amidst strong competition.
  • Limited financial track record as an independent company post-spinoff making
  • future profitability estimations challenging.

Potential Challenges and Opportunities:

Key Challenges:

  • Intense competition in both media and digital collectibles markets, requiring effective differentiation
  • strategies.
  • Continued financial performance improvement with a clear pathway to consistent profitability remains crucial.
  • Dependence on successfully securing and nurturing talent both with esports teams and content creators.

Potential Opportunities:

  • Growing NFT and media market penetration could drive significant user base expansion and
  • monetization opportunities.
  • Potential partnership expansion can create additional revenue streams and bolster market
  • presence.
  • Continued esports market growth can benefit their established teams through larger audiences
  • and sponsorships.

Recent Acquisitions (last 3 years):

GameSquare hasn't pursued any acquisitions within the last three years.

AI-Based Fundamental Rating:

Current Rating: While currently in a development phase, GameSquare shows early promise. An initial 3 out of 10 is assigned.

Justification:

  • While facing challenging competitive landscapes, the company possesses established brand recognition within esports and strong leadership equipped to navigate these markets.
  • The recent spin-off presents an opportunity to focus on potentially high-growth segments like media and digital collectibles.
  • Uncertainty regarding consistent future profitability and market dominance in emerging markets warrants a cautious rating.

This rating is not an investment recommendation. This analysis aims to provide insights and inform your independent investment evaluations.

Sources and Disclaimers:

Sources:

Disclaimer: This report uses publicly available information. While efforts have been made to ensure accuracy, it’s not guaranteed. It does not constitute financial advice. Always conduct thorough due diligence before making investment decisions.

This overview offers a starting point for understanding GameSquare. For a complete picture, continuous, in-depth research is strongly encouraged.

About GameSquare Holdings Inc.

Exchange NASDAQ
Headquaters Frisco, TX, United States
IPO Launch date 2018-01-26
CEO & Executive Director Mr. Justin Kenna
Sector Communication Services
Industry Electronic Gaming & Multimedia
Full time employees 175
Full time employees 175

GameSquare Holdings, Inc. operates as a vertically integrated digital media, entertainment, and technology company. Its platform to connect with gaming and youth culture audiences. The company's end-to-end platform includes Code Red Esports Ltd., an esports talent agency; GCN, a digital media company focusing on the gaming and esports audience; Zoned, a gaming and lifestyle marketing agency; Complexity Gaming, a esports organization operating; Fourth Frame Studios, a creative production studio; and Mission Supply, a merchandise and consumer products business; Frankly Media, programmatic advertising, Stream Hatchet, live streaming analytics, and Sideqik a social influencer marketing platform. The company also engages in providing marketing and creative services, offering leading data and analytics solutions. The company was formerly known as Engine Gaming & Media, Inc. GameSquare Holdings, Inc. is headquartered in Frisco, Texas.

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