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Electronic Arts Inc (EA)
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Upturn Advisory Summary
12/18/2024: EA (2-star) is a SELL. SELL since 1 days. Profits (0.64%). Updated daily EoD!
Analysis of Past Performance
Type: Stock | Upturn Star Rating | Today’s Advisory: SELL |
Historic Profit: -21.46% | Upturn Advisory Performance 3 | Avg. Invested days: 47 |
Profits based on simulation | Stock Returns Performance 1 | Last Close 12/18/2024 |
Type: Stock | Today’s Advisory: SELL |
Historic Profit: -21.46% | Avg. Invested days: 47 |
Upturn Star Rating | Stock Returns Performance 1 |
Profits based on simulation Last Close 12/18/2024 | Upturn Advisory Performance 3 |
Key Highlights
Company Size Large-Cap Stock | Market Capitalization 38.79B USD |
Price to earnings Ratio 37.92 | 1Y Target Price 161.38 |
Dividends yield (FY) 0.51% | Basic EPS (TTM) 3.9 |
Volume (30-day avg) 2069600 | Beta 0.78 |
52 Weeks Range 124.44 - 168.31 | Updated Date 12/19/2024 |
Company Size Large-Cap Stock | Market Capitalization 38.79B USD | Price to earnings Ratio 37.92 | 1Y Target Price 161.38 |
Dividends yield (FY) 0.51% | Basic EPS (TTM) 3.9 | Volume (30-day avg) 2069600 | Beta 0.78 |
52 Weeks Range 124.44 - 168.31 | Updated Date 12/19/2024 |
Earnings Date
Report Date - | When - |
Estimate - | Actual - |
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin 14.12% | Operating Margin (TTM) 21.48% |
Management Effectiveness
Return on Assets (TTM) 7.27% | Return on Equity (TTM) 13.96% |
Revenue by Products
Revenue by Products - Current and Previous Year
Revenue by Geography
Revenue by Geography - Current and Previous Year
Valuation
Trailing PE 37.92 | Forward PE 17.54 |
Enterprise Value 38708941324 | Price to Sales(TTM) 5.24 |
Enterprise Value to Revenue 5.15 | Enterprise Value to EBITDA 19.82 |
Shares Outstanding 262272992 | Shares Floating 236483535 |
Percent Insiders 0.19 | Percent Institutions 98.09 |
Trailing PE 37.92 | Forward PE 17.54 | Enterprise Value 38708941324 | Price to Sales(TTM) 5.24 |
Enterprise Value to Revenue 5.15 | Enterprise Value to EBITDA 19.82 | Shares Outstanding 262272992 | Shares Floating 236483535 |
Percent Insiders 0.19 | Percent Institutions 98.09 |
Analyst Ratings
Rating 3.76 | Target Price 143.73 | Buy 3 |
Strong Buy 8 | Hold 14 | Sell - |
Strong Sell - |
Rating 3.76 | Target Price 143.73 | Buy 3 | Strong Buy 8 |
Hold 14 | Sell - | Strong Sell - |
AI Summarization
Electronic Arts Inc. (EA): An In-Depth Overview
Company Profile:
Detailed history and background:
Electronic Arts Inc. (EA) was established in 1982 by Trip Hawkins with the aim of bringing high-quality video games to a wider audience. Starting as a distributor for other developers, EA soon transitioned to developing its own titles, including the iconic sports series Madden NFL. Over the decades, EA has grown into a global leader, responsible for renowned franchises like FIFA, The Sims, Battlefield, and Apex Legends.
Core Business Areas:
- Video Game Development and Publishing: This is EA's primary business, encompassing game creation across genres and platforms.
- Live Services: EA offers online services for many games, including multiplayer modes and micro-transactions.
- Mobile Gaming: Mobile development is a growing area for EA, generating significant revenue through popular titles.
Leadership Team:
- CEO Andrew Wilson leads EA with over 20 years of experience in the industry.
- President Laura Miele: Oversees the global game studio network.
- CFO Blake Jorgensen manages financial operations.
Top Products and Market Share:
Top Products:
- EA Sports: Madden NFL, FIFA
- The Sims: The Sims 4
- Battlefield: Recent releases include Battlefield 2042 and revamped versions of Battlefield 3 and Battlefield: Bad Company 2
- EA Originals: Supporting independent development studios
- *Mobile Titles: FIFA Mobile, Apex Legends Mobile, and The Sims FreePlay
Global Market Share:
- 25% of the video game market (2022)
- 45% of the Western gaming market (as of December 31, 2022).
US Market Share:
- 20% of US video game sales revenue.
Competitive Comparison:
- Strengths: Strong franchises, brand recognition, diverse portfolio.
- Weaknesses: Micro-transaction controversies, reliance on big franchises.
- Competitor Advantage: EA's vast library of intellectual properties and strong sports franchises provide an edge.
Total Addressable Market:
The global video games market is estimated at USD 225.5 billion in 2023, with a projected CAGR of +9.22%.
Financial Performance:
Recent Financial Statements Analysis:
- Revenue: USD 7.5 billion (fiscal year ending March 2023)
- Net income: USD 1.65 billion (FY 2023).
- Profit margin: 22% (FY 2023).
- EPS: USD 3.36 (diluted, FY2023)
Financial performance comparison:
Year-on-year revenue increased compared to FY 2022, driven primarily by live service revenue.
Financial health analysis:
EA has a strong track record of profitability and consistent cash flows.
Dividends and Shareholder Return:
Dividend History:
- EA does not currently pay dividends, but has a history of share repurchases.
Shareholder Returns
- 1-Year: +25.4%
- 5-year: +112%
- 10-year: +1,200%
Growth Trajectory:
Historical Growth Analysis:
- Revenue has grown at a CAGR of 5% over the past five years.
- EPS has grown at a CAGR of 7% in the same period.
Future Growth Projections:
- EA expects continued revenue and earnings growth driven by new releases, expansion in mobile gaming, and growth of its live services.
Recent Strategic initiatives:
- Investment in mobile gaming
- Expansion into new genres and development of new franchises
- Focus on live service platforms and microtransactions
Market Dynamics and Competitive Analysis:
Market Dynamics:
The video game industry is characterized by rapid technological advancement, evolving consumer preferences and intense competition. Digital distribution, subscription services, cloud gaming and free-to-play models have become increasingly important.
Competitive Landscape:
Major Competitors (including stock symbols):
- Activision Blizzard (ATVI)
- Take-Two Interactive (TTWO)
- Ubisoft Entertainment (UBSFF
- Tencent (TCEHY
- Sony (SNE)
- Microsoft (MSFT)
EA's key competitive advantages include its established brand, strong first-party franchises, and presence across multiple platforms.
Potential Challenged and Opportunities
Key Challenges
- Maintaining innovation in a rapidly evolving market
- Managing costs effectively
- Addressing player dissatisfaction with microtransactions
- Competition in the mobile gaming space
Potential Opportunities:
- Growth of the mobile gaming industry
- Expansion into emerging markets
- Development of innovative new gaming technologies
Recent Acquisition History (Past 3 Years):
2020
- Codemasters - USD $1.2 billion. This acquisition expanded EA’s racing game portfolio with franchises like DiRT and F
2021
- Glu Mobile-** USD $2.1 billio**n. This deal strengthened EA's position in mobile gaming with titles like Kim Kardashian: Hollywood and *D
- Playdemic - USD 1.4 billion. Acquisition brought in Golf Clash, enhancing EA's mobile game portfolio.
** 2023**
- Tarrans World - This small studio is working on unannounced mobile titles.
These acquisitions demonstrate EA's commitment to expanding its reach in mobile and racing game markets.
AI-Based Rating: 8.5/10
Justification:
- Strong brand and market share.
- Diverse product portfolio.
- Consistent financial performance and strong cash generation
- Investment in mobile gaming and new technologies
- Experienced management team
Sources and Disclaimers:
Sources:
- EA Investor Relations website: investors.ea.com
- SEC Filings: www.sec.gov
- Statista: www.statista.com
- MarketWatch.com
Disclaimer:
This report is intended for informational purposes only. It is not financial advice and should not be used as the sole basis for investment decision.
Note: This report provides information current to November 23, 2023. It is important to conduct further research and analysis to ensure that the information is up-to-date before using it to inform investment decisions.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Electronic Arts Inc
Exchange | NASDAQ | Headquaters | Redwood City, CA, United States |
IPO Launch date | 1990-03-26 | Chairman & CEO | Mr. Andrew Wilson |
Sector | Communication Services | Website | https://www.ea.com |
Industry | Electronic Gaming & Multimedia | Full time employees | 13700 |
Headquaters | Redwood City, CA, United States | ||
Chairman & CEO | Mr. Andrew Wilson | ||
Website | https://www.ea.com | ||
Website | https://www.ea.com | ||
Full time employees | 13700 |
Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. It develops and publishes games and services across various genres, such as sports, racing, first-person shooter, action, role-playing, and simulation through owned and licensed brands, such as EA SPORTS FC, Battlefield, Apex Legends, The Sims, Madden NFL, Need for Speed, Titanfall, and F1 brands. The company licenses its games to third parties to distribute and host its games and content. It markets and sells its games and services through digital distribution and retail channels, as well as directly to mass market retailers, specialty stores, and distribution arrangements. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.
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