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Electronic Arts Inc (EA)EA
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Upturn Advisory Summary
09/16/2024: EA (2-star) has a low Upturn Star Rating. Not recommended to BUY.
Analysis of Past Upturns
Type: Stock | Upturn Star Rating | Today’s Advisory: WEAK BUY |
Profit: -19.82% | Upturn Advisory Performance 3 | Avg. Invested days: 49 |
Profits based on simulation | Stock Returns Performance 1 | Last Close 09/16/2024 |
Type: Stock | Today’s Advisory: WEAK BUY |
Profit: -19.82% | Avg. Invested days: 49 |
Upturn Star Rating | Stock Returns Performance 1 |
Profits based on simulation Last Close 09/16/2024 | Upturn Advisory Performance 3 |
Key Highlights
Company Size Large-Cap Stock | Market Capitalization 38.71B USD |
Price to earnings Ratio 33.55 | 1Y Target Price 159.36 |
Dividends yield (FY) 0.53% | Basic EPS (TTM) 4.25 |
Volume (30-day avg) 1644079 | Beta 0.79 |
52 Weeks Range 116.83 - 153.31 | Updated Date 09/18/2024 |
Company Size Large-Cap Stock | Market Capitalization 38.71B USD | Price to earnings Ratio 33.55 | 1Y Target Price 159.36 |
Dividends yield (FY) 0.53% | Basic EPS (TTM) 4.25 | Volume (30-day avg) 1644079 | Beta 0.79 |
52 Weeks Range 116.83 - 153.31 | Updated Date 09/18/2024 |
Earnings Date
Report Date - | When - |
Estimate - | Actual - |
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin 15.77% | Operating Margin (TTM) 22.05% |
Management Effectiveness
Return on Assets (TTM) 7.14% | Return on Equity (TTM) 15.62% |
Revenue by Products
Revenue by Products - Current and Previous Year
Revenue by Geography
Revenue by Geography - Current and Previous Year
Valuation
Trailing PE 33.55 | Forward PE 19.05 |
Enterprise Value 36859268161 | Price to Sales(TTM) 5.3 |
Enterprise Value to Revenue 5.05 | Enterprise Value to EBITDA 19.75 |
Shares Outstanding 264200000 | Shares Floating 238400808 |
Percent Insiders 0.21 | Percent Institutions 98.22 |
Trailing PE 33.55 | Forward PE 19.05 | Enterprise Value 36859268161 | Price to Sales(TTM) 5.3 |
Enterprise Value to Revenue 5.05 | Enterprise Value to EBITDA 19.75 | Shares Outstanding 264200000 | Shares Floating 238400808 |
Percent Insiders 0.21 | Percent Institutions 98.22 |
Analyst Ratings
Rating 3.81 | Target Price 143.73 | Buy 3 |
Strong Buy 9 | Hold 14 | Sell - |
Strong Sell - |
Rating 3.81 | Target Price 143.73 | Buy 3 | Strong Buy 9 |
Hold 14 | Sell - | Strong Sell - |
AI Summarization
Electronic Arts Inc. (EA): A Comprehensive Overview
Company Profile:
Detailed history and background: Electronic Arts (EA) was founded in 1982 by Trip Hawkins with the aim of creating high-quality, entertaining video games for home computers. It quickly rose to prominence in the industry, becoming one of the first third-party developers for consoles like Atari and later Nintendo and Sega. EA pioneered the concept of sports video games with titles like Madden NFL and FIFA Soccer, which remain top sellers today. The company has grown through acquisitions, including BioWare, Maxis, and PopCap Games, and now boasts a diverse portfolio of popular franchises like Battlefield, Apex Legends, The Sims, and Need for Speed.
Core business areas: EA operates in the video game industry, focusing on developing, publishing, and distributing video games across various platforms like consoles, PCs, and mobile devices. It generates revenue through game sales, in-game purchases (microtransactions), and subscription services like EA Play.
Leadership and structure: Current CEO Andrew Wilson leads EA, supported by a diverse leadership team with extensive experience in the gaming industry. The company has a typical corporate structure with departments like development, marketing, finance, and human resources.
Top Products and Market Share:
Top Products:
- FIFA Series: The world's best-selling football video game franchise.
- Madden NFL Series: The dominant American football video game franchise.
- The Sims Series: A life simulation game with massive cultural impact.
- Battlefield Series: A popular first-person shooter franchise.
- Apex Legends: A free-to-play battle royale game with a loyal player base.
Market Share: EA is one of the world's largest video game publishers by revenue. As of 2023, it held the following market share:
- Global: 17% (2nd largest)
- US: 22% (2nd largest)
Competitor Performance: EA faces direct competition from Activision Blizzard (ATVI), Take-Two Interactive (TTWO), and Ubisoft (UBI.PA). While leading in sports games, EA trails competitors like Activision in first-person shooter and MMORPG genres.
Total Addressable Market:
The global video game market was valued at $173.7 billion in 2021 and is projected to reach $268.8 billion by 2025, with mobile gaming driving significant growth. This demonstrates a vast and rapidly expanding market for EA to tap into.
Financial Performance:
Recent financials:
- Revenue: $7.5 billion (FY 2023)
- Net Income: $1.7 billion (FY 2023)
- Profit Margin: 23% (FY 2023)
- EPS: $2.86 (FY 2023)
Year-over-year comparison:
- Revenue increased 6%
- Net income decreased by 12%
- EPS decreased by 14%
Cash flow and balance sheet:
- Strong现金流from operations
- Relatively low debt levels
Dividends and Shareholder Returns:
Dividend History: EA has a history of paying dividends but suspended them in 2020 to prioritize investments in growth initiatives.
Shareholder Returns:
- 1 Year: -21%
- 5 Years: +65%
- 10 Years: +225%
Growth Trajectory:
Historical growth: EA has experienced steady revenue growth over the past decade, primarily driven by the rise of digital distribution and microtransactions.
Future growth: The company expects continued growth through expanding into new markets, particularly mobile gaming, and leveraging its strong franchises through live services and esports.
Market Dynamics:
Industry trends: The gaming industry is characterized by rapid technological advancements, new business models like cloud gaming, and the growing importance of esports. EA needs to adapt to these changes to remain competitive.
Competitive positioning: EA's strong franchises, established distribution network, and focus on live services position it well within the industry. However, intense competition and the need for continuous innovation pose significant challenges.
Competitors:
- Activision Blizzard (ATVI): Market leader in first-person shooters and competitive gaming.
- Take-Two Interactive (TTWO): Strong presence in sports and open-world games.
- Ubisoft (UBI.PA): Known for its open-world franchises like Assassin's Creed.
Challenges and Opportunities:
Challenges:
- Intense competition
- Adapting to technological changes
- Managing live service operations
- Potential regulatory issues related to loot boxes
Opportunities:
- Growth of mobile gaming
- Expansion into new markets
- Leveraging esports and streaming platforms
- Developing innovative new franchises
AI-Based Fundamental Rating:
An AI-based analysis using various factors like financial health, competitive positioning, and growth potential awards Electronic Arts Inc. an overall rating of 7.5. The company demonstrates strong financials, established franchises, and a focus on growth areas like mobile and live services. However, stiff competition and the need for continuous innovation present significant challenges.
Sources and Disclaimer:
- Company website: https://www.ea.com/
- Market share data: https://newzoo.com/resources/blog/top-25-public-game-companies-ranked-by-2022-revenue/
- Financial statements: https://investor.ea.com/financials
- Dividend history: https://www.nasdaq.com/market-activity/stocks/ea/dividend-history
Disclaimer: This analysis is for informational purposes only and should not be considered investment advice. Please consult a qualified financial professional before making any investment decisions.
AI Summarization is directionally correct and might not be accurate.
Summarized information shown could be a few years old and not current.
Fundamental Rating based on AI could be based on old data.
AI-generated summaries may have inaccuracies (hallucinations). Please verify the information before taking action.
About Electronic Arts Inc
Exchange | NASDAQ | Headquaters | Redwood City, CA, United States |
IPO Launch date | 1990-03-26 | Chairman & CEO | Mr. Andrew Wilson |
Sector | Communication Services | Website | https://www.ea.com |
Industry | Electronic Gaming & Multimedia | Full time employees | 13700 |
Headquaters | Redwood City, CA, United States | ||
Chairman & CEO | Mr. Andrew Wilson | ||
Website | https://www.ea.com | ||
Website | https://www.ea.com | ||
Full time employees | 13700 |
Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. It develops and publishes games and services across various genres, such as sports, racing, first-person shooter, action, role-playing, and simulation through owned and licensed brands, such as EA SPORTS FC, Battlefield, Apex Legends, The Sims, Madden NFL, Need for Speed, Titanfall, and F1 brands. The company licenses its games to third parties to distribute and host its games and content. It markets and sells its games and services through digital distribution and retail channels, as well as directly to mass market retailers, specialty stores, and distribution arrangements. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.
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