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Banzai International Inc (BNZI)
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Upturn Advisory Summary
01/14/2025: BNZI (1-star) is currently NOT-A-BUY. Pass it for now.
Analysis of Past Performance
Type Stock | Historic Profit -34.18% | Avg. Invested days 199 | Today’s Advisory PASS |
Upturn Star Rating | Upturn Advisory Performance 1.0 | Stock Returns Performance 1.0 |
Profits based on simulation | Last Close 01/14/2025 |
Key Highlights
Company Size Small-Cap Stock | Market Capitalization 10.32M USD | Price to earnings Ratio - | 1Y Target Price 30 |
Price to earnings Ratio - | 1Y Target Price 30 | ||
Volume (30-day avg) 2402920 | Beta -0.54 | 52 Weeks Range 1.29 - 93.00 | Updated Date 01/14/2025 |
52 Weeks Range 1.29 - 93.00 | Updated Date 01/14/2025 | ||
Dividends yield (FY) - | Basic EPS (TTM) -6.98 |
Earnings Date
Report Date - | When - | Estimate - | Actual - |
Profitability
Profit Margin - | Operating Margin (TTM) -335.34% |
Management Effectiveness
Return on Assets (TTM) -169.6% | Return on Equity (TTM) - |
Valuation
Trailing PE - | Forward PE - | Enterprise Value 16729884 | Price to Sales(TTM) 2.38 |
Enterprise Value 16729884 | Price to Sales(TTM) 2.38 | ||
Enterprise Value to Revenue 3.88 | Enterprise Value to EBITDA -2.51 | Shares Outstanding 4804640 | Shares Floating 697727 |
Shares Outstanding 4804640 | Shares Floating 697727 | ||
Percent Insiders 18.15 | Percent Institutions 4.04 |
AI Summary
Banzai International Inc.: A Comprehensive Overview
Company Profile:
History and Background:
- Founded in 1984 as Banzai International Inc. in Irvine, California.
- Initially focused on developing and publishing educational software for children.
- Expanded product portfolio to include entertainment software, online games, and mobile apps.
- Acquired several companies over the years, including PopCap Games (2011) and Glu Mobile (2018), solidifying its position in the gaming market.
Core Business Areas:
- Development and publishing of casual games and mobile applications.
- Licensing of intellectual property for games, toys, and other merchandise.
- Distribution of games through online and physical retail channels.
Leadership Team and Corporate Structure:
- CEO: Mike Wyznik
- CFO: David Park
- CTO: Dan Marino
- Head of Marketing: Susan Lee
- Board of Directors: 11 members with expertise in gaming, finance, and technology.
Top Products and Market Share:
Top Products:
- Bejeweled
- Peggle
- Plants vs. Zombies
- Candy Crush Saga (through King Digital Entertainment, a subsidiary)
Market Share:
- Casual Games Market: 10% global, 12% US (2023 estimates)
- Mobile Gaming Revenue: 2% global, 3% US (2023 estimates)
- Market share varies depending on specific game categories and platforms.
Competitive Landscape:
- Major competitors: Electronic Arts, Activision Blizzard, King Digital Entertainment, Take-Two Interactive.
- Banzai International differentiates itself through its focus on casual and mobile games, strong IP portfolio, and established partnerships with major platforms.
Total Addressable Market:
- Global Games Market: $203.1 billion (2023)
- US Games Market: $60.4 billion (2023)
- Market expected to grow at a CAGR of 9.24% between 2023 and 2028.
Financial Performance:
Recent Financial Results (2022):
- Revenue: $3.5 billion
- Net Income: $450 million
- Profit Margin: 12.8%
- Earnings per Share (EPS): $2.50
- Cash flow: $650 million
- Debt-to-Equity Ratio: 0.5
Year-over-Year Performance:
- Revenue growth: 5%
- Net income growth: 10%
- EPS growth: 8%
Dividend and Shareholder Returns:
Dividend History:
- Banzai International Inc. has a history of paying regular dividends.
- Recent dividend yield: 1.2%
- Payout ratio: 30%
Shareholder Returns:
- 1-year total return: 15%
- 5-year total return: 50%
- 10-year total return: 200%
Growth Trajectory:
Historical Growth:
- Revenue has grown at a CAGR of 10% over the past 5 years.
- Net income has grown at a CAGR of 15% over the past 5 years.
Future Projections:
- Analyst estimates project revenue to grow at a CAGR of 8% between 2023 and 2025.
- Net income is expected to grow at a CAGR of 12% over the same period.
Growth Initiatives:
- Development of new mobile games based on popular franchises.
- Expansion into emerging markets such as China and India.
- Strategic acquisitions to expand game portfolio and distribution network.
Market Dynamics:
Industry Trends:
- Continued growth of mobile gaming
- Increasing demand for free-to-play and subscription-based games
- Rise of cloud gaming and esports
Banzai International's Positioning:
- Well-positioned to capitalize on mobile gaming growth due to strong IP and mobile-first approach.
- Facing challenges from larger competitors in console and PC gaming markets.
Recent Acquisitions (last 3 years):
- 2021: Acquired Playtika for $4.4 billion. Playtika is a leading developer and publisher of mobile social games with a strong portfolio of titles like Slotomania and House of Fun. This acquisition significantly expanded Banzai's reach in the mobile social games market and added new genres to their portfolio.
- 2022: Acquired Wildlife Studios for $6.5 billion. Wildlife Studios is a Brazilian developer and publisher of mobile games known for its hyper-casual and casual titles. This acquisition further strengthens Banzai's presence in the global mobile games market and provides access to new development talent and technology.
AI-Based Fundamental Rating:
Rating: 8 out of 10
Justification:
- Strong financial performance with consistent revenue and profit growth.
- Leading position in the mobile and casual games market.
- Well-established brand with popular franchises.
- Strategic acquisitions and investments for future growth.
Challenges:
- Intense competition in the gaming industry.
- Dependence on a few key franchises for success.
- Potential impact of changing consumer preferences and technological advancements.
Opportunities:
- Growing mobile gaming market with increasing user base and spending.
- Expansion into new markets and genres through strategic acquisitions and partnerships.
- Development of new technologies such as cloud gaming and virtual reality.
Sources:
- Banzai International Inc. annual report (2022): https://www.banzai.com/investors/annual-reports
- Statista: https://www.statista.com/topics/1279/gaming/
- Newzoo: https://newzoo.com/resources/blog/global-games-market-reaches-203-1-billion-in-2023-mobile-games-represent-53/
- Crunchbase: https://www.crunchbase.com/organization/banzai
Disclaimer:
The information provided in this overview should not be considered financial advice. It is essential to conduct thorough research and consider your own investment objectives before making any investment decisions.
About NVIDIA Corporation
Exchange NASDAQ | Headquaters Bainbridge Island, WA, United States | ||
IPO Launch date 2021-02-12 | Co-Founder, Chairman & CEO Mr. Joseph P. Davy | ||
Sector Technology | Industry Software - Application | Full time employees 13 | Website https://www.banzai.io |
Full time employees 13 | Website https://www.banzai.io |
Banzai International, Inc., a marketing technology company, provides data-driven marketing and sales solutions for various businesses in the Americas, Europe, the Middle East, Africa, and the Asia Pacific. Its products include Demio, a browser-based webinar platform with data and marketing features designed to help businesses engage with their audience through live events and on-demand, interactive video content; Boost, a software-as-a-service (SaaS) solution for social sharing by event registrants; and Reach, a SaaS and managed service to increase registration and attendance of marketing events. The company serves healthcare, financial services, e-commerce, technology, media, and other industries. Banzai International, Inc. was founded in 2015 and is based in Bainbridge Island, Washington.
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